Raelume
RaelumeDocs
Utility

Camera Sheet Block

Generate multiple camera angle variations from a single source image, displayed in a responsive 3x3 grid with three generation modes for different workflows.

Inputs
ImageDoodleVariator
Outputs
ImageVideo3D

How It Works

The Camera Sheet generates multiple camera angle perspectives from a single source image. Connect any image block, choose your generation mode, and create a grid of different viewing angles for products, characters, or scenes.

What It Creates

  • 3x3 Grid Display - Shows up to 9 camera angles per page with pagination
  • Interactive 3D Preview - Visualize camera positions before generating
  • Batch Generation - Create 1, 3, 6, or 9 angles at once
  • Multiple Models - Choose between Qwen (fast) or FLUX (high quality) variants

Generation Modes

Single Mode (Manual)

Precise control over one specific camera angle.

Best for: "I need exactly this angle for my product shot"

Controls:

  • Pan (Horizontal): -90° to +90° (left to right around subject)
  • Tilt (Vertical): Bird's eye / Level / Ground level
  • Zoom: 0-10 (distance from subject)

Use the interactive 3D preview to manually set Pan, Tilt, and Zoom parameters.

Increment Mode (Sequential Steps)

Generate smooth camera rotation sequences or turnarounds.

Best for: "I want a 360° turnaround in 45° increments"

How it works: Define starting position and step size - each generation increments by that amount.

Example:

Start: -45°, Step: +45°, Generations: 4
Results: -45°, 0°, +45°, +90°

Settings (expandable panel):

  • Pan: Start angle + step size
  • Tilt: Start position + step size (up/level/down increments)
  • Zoom: Start distance + step size (zooming in/out incrementally)

Auto Mode (Random)

Explore various perspectives quickly or create diverse reference sheets.

Best for: "Show me different angles of this object for inspiration"

How it works: Generates random camera angles within the valid range, automatically avoiding duplicate angles within the same batch.

Interface Components

3D Camera Preview

  • Single Mode: Interactive - drag sliders to adjust Pan/Tilt/Zoom
  • Increment/Auto Modes: Animated - cycles through planned positions with indicator dots
  • Shows spherical grid representing the subject space
  • 3D camera model orbits around center to visualize the angle

Grid Display

  • Pagination: Shows 9 items per page with Previous/Next controls
  • Selection: Click images to toggle selection (blue checkmark indicator)
  • Selection Counter: Shows "X selected" at bottom when items are selected
  • Remove Button: Top-left 'X' on each grid item
    • Pending/generating items: Removed immediately
    • Completed items: Confirmation modal with two options:
      • Keep in Assets: Remove from sheet only
      • Delete Everywhere: Remove from sheet AND delete from storage

Block Toolbar

  • Download Button: Appears when selections exist
    • Single selection: Downloads one image
    • Multiple selections: Downloads as ZIP file
  • Menu: Duplicate block, Delete block, other standard actions

Getting Started

  1. Add a Camera Sheet block to your canvas
  2. Connect an Image, Doodle, or Variator block as the source
  3. Choose your generation mode (Single, Increment, or Auto)
  4. Set the number of generations (1, 3, 6, or 9)
  5. Adjust camera parameters or increment settings
  6. Click Generate in the settings panel
  7. Select generated angles to use in connected blocks

Workflows & Examples

Product Photography

Mode: Increment
Pan: Start -90°, Step +45°
Generations: 9
Result: Full 360° turnaround (8 angles + front)

Character Reference Sheet

Mode: Auto
Generations: 9
Result: 9 random angles for artistic reference

Specific Hero Shot

Mode: Single
Pan: 25°, Tilt: Level, Zoom: 3
Generations: 1
Result: Precise angle for product page

Zoom Progression

Mode: Increment
Zoom: Start 0, Step +2
Pan/Tilt: Fixed
Generations: 6
Result: 0, 2, 4, 6, 8, 10 zoom levels

Pro Tips

  1. Start with Auto Mode for exploration, then switch to Single/Increment for refinement
  2. Use Increment Mode for consistent turnarounds and sequences
  3. Lower generation counts (1-3) for quick iteration, higher (6-9) for final sheets
  4. Landscape 16:9 is the default format - matches most product photography needs
  5. Selection persists - you can generate multiple batches and select from all of them

Connections

Inputs
ImageDoodleVariator
Outputs
ImageVideo3D